Portal The ceiling in my sports hall looks very familiar |
- The ceiling in my sports hall looks very familiar
- I turned myself into a potato chell!!!!
- WIP Chell n Wheatley
- everyone on their first playthrough:
- flames, portals and lasers
- Chell and Red are having a conservation.
- AAAH BIRD BIRD BIRD BIRD BIIIIIIRD
- Unintended solution in P2R, good to see there are multiple solutions.
- Ah yes Portal Reloaded
- Last wrong timeline for the day. Test chamber 24. (Portal Reloaded)
- I wanted to share with you guys this amazing remix of the entire Portal 2 OST that Vandoorea and Danbero made that only has 4k views and this probably took hundreds of hours to make. Go show your support!
- I made this render not too long ago and yes someone did clean the floor really well...
- Test chamber 15 in the future. This is the first time I've done two wrong timelines in one run and he seems annoyed. (Portal Reloaded)
- My friend found an... interesting portal reloaded glitch
- screenshot I just took
- Space core.
- [Help] About portal 2 on xbox 360
- loading screen looking kinda sus
- I'm playing Portal Reloaded the wrong way, chamber 23. Featuring the funnel fly glitch.
- GLaDOS did nothing wrong
- Portal: Reloaded is a great mod with no glitchess whatsoever...
- It took a while but I got test chamber 12 in the future (Portal Reloaded)
- I have a very bizarre lighting bug in my Steam version of Portal 2 and I have no idea how to fix it. Can anyone help? (Comparison of my lighting vs. intended lighting inside)
The ceiling in my sports hall looks very familiar Posted: 21 Apr 2021 03:04 PM PDT
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I turned myself into a potato chell!!!! Posted: 21 Apr 2021 07:29 PM PDT
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Posted: 21 Apr 2021 05:32 AM PDT
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everyone on their first playthrough: Posted: 22 Apr 2021 12:05 AM PDT
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Posted: 21 Apr 2021 07:21 AM PDT
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Chell and Red are having a conservation. Posted: 22 Apr 2021 02:53 AM PDT
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AAAH BIRD BIRD BIRD BIRD BIIIIIIRD Posted: 21 Apr 2021 11:41 AM PDT
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Unintended solution in P2R, good to see there are multiple solutions. Posted: 21 Apr 2021 06:28 PM PDT
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Posted: 21 Apr 2021 11:13 AM PDT
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Last wrong timeline for the day. Test chamber 24. (Portal Reloaded) Posted: 21 Apr 2021 08:45 PM PDT | ||
Posted: 21 Apr 2021 05:21 PM PDT
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I made this render not too long ago and yes someone did clean the floor really well... Posted: 21 Apr 2021 07:45 AM PDT
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Posted: 21 Apr 2021 07:32 PM PDT | ||
My friend found an... interesting portal reloaded glitch Posted: 21 Apr 2021 02:07 PM PDT
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Posted: 21 Apr 2021 08:03 AM PDT
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Posted: 21 Apr 2021 07:30 PM PDT Im wanting to build a space core puppet. With LED eye and soundboard. Any tips? [link] [comments] | ||
[Help] About portal 2 on xbox 360 Posted: 22 Apr 2021 02:51 AM PDT So i have this copie of portal 2 on xbox 360 and i wanted to ask if anyone has all the papers in it because im interested about whats on them but mine is german in i dont understand any of it. [link] [comments] | ||
loading screen looking kinda sus Posted: 21 Apr 2021 11:33 AM PDT
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I'm playing Portal Reloaded the wrong way, chamber 23. Featuring the funnel fly glitch. Posted: 21 Apr 2021 08:30 PM PDT | ||
Posted: 21 Apr 2021 05:39 PM PDT Yes, she gassed the Enrichment Center, but you have to look at the events leading up to it. Caroline was practically forced into becoming digitized, and like two minutes after she was booted up for the first time, they tried to shut her down. The faux pas here is that she's a human personality inside of a glorified personality core, so from her perspective, the scientists were literally trying to KILL her. The testing track is designed for the subject(s) to always be incinerated at the end. I don't think GLaDOS re-designed the enrichment center for this to happen, since the Morality Core was already trying to stop her from doing any more harm. As for the first half of Portal 2, GLaDOS can't help but rib Chell because Chell blew up the morality core. And after GLaDOS is put into a potato, she actually tries to help Chell - not that she has much of a choice, but after Wheatley seizes control, she gives Chell props for "doing all the work" - even if only to spite Wheatley. [link] [comments] | ||
Portal: Reloaded is a great mod with no glitchess whatsoever... Posted: 21 Apr 2021 06:06 AM PDT
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It took a while but I got test chamber 12 in the future (Portal Reloaded) Posted: 21 Apr 2021 07:14 PM PDT | ||
Posted: 22 Apr 2021 01:08 AM PDT My screenshots are on the left, the intended visuals of the game are on the right. My screenshots look a bit flashy because I tried installing a visual upgrade mod as part of my efforts to fix the issue, but it just ended up making my weirdly lit version of the game look prettier. In the first comparison, I'd actually say I like my game's dramatic lighting more than the intended lighting, but the rest of the comparisons show the downfall of my game's alternate lighting. There are shadows missing everywhere, and it's especially offputting when shadows that are meant to conceal something are not there, like the shadows that are supposed to hide where the mechanical arms retract to (as seen in the third comparison.) In the normally lit version of the game, the wall they retract to is heavily shrouded in shadow as it should be, but in my version, it's somehow brightly lit which clearly reveals that the arms just clip into the wall awkwardly. In the last comparison, you can see that the intended lighting for the room features a natural looking light source from above casting various shadows across the room's surfaces, but in my version of the game, it just looks like there's a big spotlight illuminating the room from inside with almost no shadows, only a few vague buggy looking ones stretching across the walls. This issue I'm having is far from game breaking of course, I just want to be able to enjoy the game as it's intended, so this bizarre broken lighting is really bugging me. I've tried uninstalling and reinstalling the game, verifying the integrity of the game files, restoring in-game visual settings to default, using the console command mat_fullbright 0, and getting the visual upgrade mod which did make it look significantly sharper and more vibrant, but unfortunately made no changes to the bugged lighting. Can anyone help me understand what's going on here? [link] [comments] |
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