Portal Me half way through portal 2 (Sorry for this assault against your eyes) |
- Me half way through portal 2 (Sorry for this assault against your eyes)
- what does it mean
- I’ve found the exit...
- Featuring dante from the devil may cry series
- Not sure how many of you would agree
- Portal 2 update for 2/18/21 (2/19/21 UTC)
- I drew Chell eating some cake!
- update queued for WHAT
- My new wallpaperon my phone. Amazing art by u/MucdabaMicer
- Portal 2 Benchmarks: Vulkan on Linux | Vulkan Internally Wine | Vulkan Externally Wine | OpenGL on Linux
- SO I JUST UPDATED PORTAL 2 AND THEY FINALLY REMOVED TRADING LMFAOOO
- So I made a cake today...
- Portal 2 now has vulkan support, THIS IS NOT A TEST
- Perfectly describe the Portal 2 soundtrack
- hmmm
- Just My Wheatley Hoodie
- Should I use Vulkan on Windows?
- Here's my aecong Portal cover, this time it's "Want You Gone"
- Where are the 'back rooms' from the escape part of Portal in Portal 2? The later parts of old aperture look somewhat similar but do we know for sure where they are?
- Cake
- New Portal2 version fixes the "trading coming soon" screen
- quickplay not working?
- I am building a 2d portal-like browser game
Me half way through portal 2 (Sorry for this assault against your eyes) Posted: 18 Feb 2021 03:36 PM PST | ||
Posted: 18 Feb 2021 04:04 PM PST
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Posted: 18 Feb 2021 09:11 AM PST
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Featuring dante from the devil may cry series Posted: 18 Feb 2021 06:44 PM PST
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Not sure how many of you would agree Posted: 18 Feb 2021 04:26 PM PST
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Portal 2 update for 2/18/21 (2/19/21 UTC) Posted: 18 Feb 2021 04:09 PM PST Via the Steam store: Improvements:
Bug Fixes:
Rumor has it:
[link] [comments] | ||
I drew Chell eating some cake! Posted: 18 Feb 2021 07:39 PM PST
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Posted: 19 Feb 2021 12:52 AM PST
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My new wallpaperon my phone. Amazing art by u/MucdabaMicer Posted: 18 Feb 2021 06:36 PM PST
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Posted: 18 Feb 2021 06:32 PM PST With this new Portal 2 update, I wanted to test out which way of playing Portal 2 on Linux would give me the most performance. To start off, I am running the latest version of Arch Linux, running Linux511-tkg, which has the futex2 patch for better multi-threading performance with Fsync. I am also using proton-tkg, which supports this futex2 patch. I am using Mesa 21 compiled from git. My actual hardware specs are a Ryzen 5 2600 overclocked to 4.1ghz, and a Radeon RX 580 with a slight overclock. Here are my results: As you can see, the most performant way was the internal DXVK, #2, which is passing The only thing I can't test is native DirectX9 performance on Windows, so I don't know if DXVK both internally and externally is an improvement. So, in conclusion, the most performant way to play Portal 2 on Linux is to use Wine with the If you guys wanna bench it yourself, here is a benchmark made by the very swag fiend#3938 on the mastercomfig discord. [link] [comments] | ||
SO I JUST UPDATED PORTAL 2 AND THEY FINALLY REMOVED TRADING LMFAOOO Posted: 19 Feb 2021 03:43 AM PST
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Posted: 18 Feb 2021 02:27 PM PST
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Portal 2 now has vulkan support, THIS IS NOT A TEST Posted: 18 Feb 2021 04:54 PM PST An update has been released for Portal 2. Improvements: - Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter). - Improved compile time for Perpetual Training Initiative puzzles. - Improved advanced video settings descriptions. - Made the game Hi-DPI aware. - Smarter default video settings. - Improved resolution of player avatars throughout the game. - Players can now be invited to play co-op on controller. - Button text contrast and padding has been improved when using a controller. - Implemented a 360° Spin action. - The portalgun is now correctly affected by dynamic lights (projected textures) in the scene. - Improved client-side prediction for coop play. - Added the ability for workshop levels to pack particles into their map with a particles/map_manifest.txt - Misc. rendering optimizations. - Added an icon to the game on Linux. - Removed the "Trading Coming Soon" button. Bug Fixes: - Fixed a crash on startup that could happen on Linux. - Fixed a crash that could occur in some community test chambers using BEEMod on Linux. - Fixed the credits being corrupted on Linux. - Fixed the intro videos for acts 2 and 3 not playing on Linux. - Fixed the game starting in the top left corner of the screen on Linux. - Fixed a crash in the PeTI if you placed a light strip above a laser catcher on the floor and linked it to a fizzler. - Fixed the fizzler not playing the retract animation when turned off in new PeTI maps. - Fixed being able to copy 'uncopyable' items in the PeTI leading to invalid/broken levels. - Fixed some items in PeTI not maintaining their portalability state when expanding the chamber boundaries. - Fixed a crash if PeTI avatars could not be retrieved. - Fixed Cave Johnson's lines not progressing when playing queued workshop levels. - Fixed a memory leak that could occur when changing levels. - Fixed a bug where you could no longer ping/taunt via mouse/keyboard if you have ever used a controller. - Fixed the ping menu being visible when quick pinging on controller. - Fixed the game instructor not respecting input types for respective players in split-screen mode. - Fixed rumble not being respected for respective players in split-screen mode. - Fixed the wrong avatar being used if playing coop after playing a workshop level. - Fixed the OnFiredPortal2 output not firing. - Fixed some text being duplicated on the screen multiple times. [link] [comments] | ||
Perfectly describe the Portal 2 soundtrack Posted: 18 Feb 2021 03:01 PM PST
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Posted: 18 Feb 2021 05:58 PM PST
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Posted: 18 Feb 2021 10:22 AM PST
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Should I use Vulkan on Windows? Posted: 18 Feb 2021 08:02 PM PST Should I use Vulkan for Portal 2 on windows or is it for Linux users only? Is there any benefit? [link] [comments] | ||
Here's my aecong Portal cover, this time it's "Want You Gone" Posted: 18 Feb 2021 05:36 PM PST
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Posted: 19 Feb 2021 02:49 AM PST | ||
Posted: 18 Feb 2021 08:07 PM PST | ||
New Portal2 version fixes the "trading coming soon" screen Posted: 18 Feb 2021 05:04 PM PST | ||
Posted: 18 Feb 2021 09:24 PM PST quickplay hasn't work since the new update any, tips please? [link] [comments] | ||
I am building a 2d portal-like browser game Posted: 18 Feb 2021 06:45 AM PST Here is the previous version: https://www.reddit.com/r/Portal/comments/lcumid/i_am_building_a_2d_portal_like_browser_game/ here are some levels: beta.noditron.com Ignore all steam messages. The game is free and browser only (no mobile). In sandbox, you can generate own levels as in portal 2. This game does not copy portal, but some mechanics will be there in the future. I appreciate any feedback [link] [comments] |
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