Portal I'm 100% putting an Aperture Science logo on my PS5. |
- I'm 100% putting an Aperture Science logo on my PS5.
- Heh.
- I found the resting place of a true visionary
- DoritOS
- This looks familiar, doesn't it?
- I decided to create a poster for my room today and...
- Reflection/Sticky Gel Bombs?
- Looking for feedback on a mod I'm working on!
- Portal theory 2 !spoilers!
- Portal content ported into VR!
- Wesley
- Question about the fight against AEGIS in portal stories Mel
- TrIcKsHoT
- The portal gun.
- Is Portal a first person shooter?
- This game is broken.
- Do you know the companion cube fizzling test chamber?
I'm 100% putting an Aperture Science logo on my PS5. Posted: 13 Jun 2020 01:04 PM PDT
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Posted: 13 Jun 2020 07:54 AM PDT
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I found the resting place of a true visionary Posted: 13 Jun 2020 02:45 PM PDT
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Posted: 13 Jun 2020 07:26 AM PDT
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This looks familiar, doesn't it? Posted: 13 Jun 2020 10:34 PM PDT
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I decided to create a poster for my room today and... Posted: 13 Jun 2020 09:33 AM PDT
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Posted: 14 Jun 2020 01:06 AM PDT Does anyone know if there is or if it is possible to create a command to spawn Sticky/Reflection Gel (Depends on if you are on pre dlc 1 or post dlc 1 update) Balls/Bombs? It would be really helpful to have a command for that but even after looking through the entity list it wont let me spawn the "paint_dropper_stick" entity through ent_create. [link] [comments] | ||
Looking for feedback on a mod I'm working on! Posted: 13 Jun 2020 08:25 PM PDT Hello! I'm currently working on a Portal 1 mod called ERROR, and I was hoping that you all can give feedback on what changes I should make or how I can advance the plot of the story forward while I work on the final version of ERROR! The current test chambers that are available in the current version is chambers 00-17. If you'd like to play it, please give me your honest feedback! You can play the mod here: https://www.moddb.com/mods/error2 [link] [comments] | ||
Posted: 14 Jun 2020 03:40 AM PDT There are a lot of strange things in portal and portal 2 and most of them are explained at the end of the game but some of them are not. I think that Aperture has only female test subjects. Here is the evidence: 1) Chell is female test subject. 2) In Portal 2 was originaly the main protagonist Mel (a female test subject) 3) At the beginning of Portal 2 we can see suspension boxes of other test subjects and all of them are marked as F (female) 4) In Portal means symbolism a lot and everithing good (aperture) is female (GLaDOS, turrets, toilet, Chell) and everything bad (black mesa and non-Aperture) is male (Rattman, Wheatly, Gordon Freeman). 5) At the end of coop portal 2 we can see male subjects (this is just concpiracy) and that could mean this: Cave Johanson is AI just like GLaDOS and is in charge of male test subjects. I hope you like my theory! PS But hey, that's just a theory a Game theory! PPS Sorry, I just had to do that. PPPS Thanks for reading! [link] [comments] | ||
Portal content ported into VR! Posted: 13 Jun 2020 05:34 AM PDT
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Posted: 13 Jun 2020 08:57 AM PDT
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Question about the fight against AEGIS in portal stories Mel Posted: 13 Jun 2020 02:22 PM PDT Since there are line of AEGIS saying "lethal oxygen concentration in t minus 1-8 minutes" does that mean the amount of time you have is random or is it always the same as it 6 minutes in story mode and 4 minutes in advance mode? [link] [comments] | ||
Posted: 13 Jun 2020 06:32 AM PDT
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Posted: 13 Jun 2020 01:33 PM PDT How many portal guns exist in the portal/half life universe? And, does the person you play as in the Portal: Still alive challenge maps exist in canon? [link] [comments] | ||
Is Portal a first person shooter? Posted: 13 Jun 2020 09:03 PM PDT | ||
Posted: 13 Jun 2020 06:35 AM PDT
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Do you know the companion cube fizzling test chamber? Posted: 13 Jun 2020 07:59 AM PDT Yeah, I swear to god I can hear the cube imiting Cara mia dio. [link] [comments] |
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