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    Sunday, January 3, 2021

    Portal Combustible Lemons

    Portal Combustible Lemons


    Combustible Lemons

    Posted: 02 Jan 2021 07:36 PM PST

    My art/music teacher made this for me: Oh yeah and the stuff in the back is the sheet music for “Still Alive”.

    Posted: 02 Jan 2021 06:05 PM PST

    See? The cake isn’t a lie!

    Posted: 02 Jan 2021 06:24 AM PST

    She seems to have fun

    Posted: 02 Jan 2021 11:36 AM PST

    Portal (the first one) gives off a creepy feeling that Portal 2 doesn't.

    Posted: 02 Jan 2021 10:17 PM PST

    In Portal, you wake up in a glass cube. After some time, a female-sounding robot greets you through an intercom. She tells you that you're part of a test or whatever, and stops just before the portal opens. From there, you do tests in this very clean facility. It looks normal to you, but you then notice that something is not normal.

    You keep looking through the windows connecting a room for scientists to watch you, and you never see any scientists. The robotic voice is the only thing you ever hear on the intercom. The ambience of Aperture does not help quell this feeling of something being wrong, as you hear futuristic and lonely sounds. After a while, you see a hideout made by a mysterious man, who drew and wrote on the walls.

    You find a few more hideouts and do tests until the voice decides your time is up. You avoid her trap and eventually find and kill her, while she keeps trying to kill you and you keep seeing empty spaces where people should be.

    Portal, by doing all these things, gives the player a feeling of uneasiness that builds up until the end. While Portal 2 is also a good game, I can't say that it does what Portal did in this regard.

    In Portal 2, you wake up in what looks like a hotel room. A male robotic voice greets you through the intercom, and runs you through some exercises. After this, you go to bed. You then wake up quite some time later, with the room severely decayed. A robot on a rail knocks on your door, and you let him in.

    From this point in the game, the feeling that Portal gave the player is thrown out of the window in Portal 2. From then on, Portal 2 shows the player more decayed structures, robots that act like humans, and the giant cubes encompassing the chambers that look very futuristic and further kill the feeling that Portal had.

    Another thing to note is that one way the feeling Portal enhanced that feeling was by not showing them very much of the facility. I'm not sure exactly, but I think it added to the creepy feeling. Portal 2 shows you much more the facility, including turret rails, the old section, and the giant cubes I mentioned earlier.

    Both are great games, but I wanted to tell you all about something that makes the first Portal even more of a great game, and something that distances it from its successor.

    submitted by /u/Lavetic
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    i thought this was a screenshot from the relaxation room in Portal 2’s intro

    Posted: 02 Jan 2021 06:49 PM PST

    Had this idea when learning to speedrun

    Posted: 02 Jan 2021 11:17 AM PST

    Poor Wheatley

    Posted: 02 Jan 2021 07:57 AM PST

    French 75 with Companion (ice) Cube

    Posted: 02 Jan 2021 12:48 PM PST

    Wheatley legs

    Posted: 03 Jan 2021 12:39 AM PST

    I made this comic for another subreddit and I thought you guys would appreciate it

    Posted: 03 Jan 2021 12:36 AM PST

    Portal 2: Desolation - Gameplay Teaser and Portal Gun Reveal

    Posted: 02 Jan 2021 02:56 PM PST

    Weird floating portal energy balls in Portal 1

    Posted: 02 Jan 2021 10:45 PM PST

    Screenshots: https://imgur.com/a/RpmZo7Z

    Has anyone else seen this before? I got to the point where you place a portal for the rocket turret to shoot through and if i try to shoot it from the hallway, the portal stalls in mid air! I can place the portal if i walk all the way back into the room but not from the hall or the door way. Once i made a bunch of them then being near them was dropping me down to ~4fps so i imagine rendering them isnt easy either. Saving and reloading cleared them away but i was still able to recreate them, bug maybe? screenshot of developer console is after a reload

    submitted by /u/2nd-Reddit-Account
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    Do you guys think that Portal Reloaded Will be considered "The Communitys Portal 3"

    Posted: 02 Jan 2021 10:21 PM PST

    Just curious to see what you guys think.

    submitted by /u/kerbster74
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    A render I did in blender

    Posted: 02 Jan 2021 09:12 AM PST

    [SPOILERS] Walls falling down ending?

    Posted: 02 Jan 2021 12:23 PM PST

    Do not read on if you haven't finished the 2nd game.

    I seem to remember a mod where the "outside" at the end of portal 2 is just walls which then fall down, and it starts a new game. I remember seeing this, I thought it may have been Mel stories but I watched some gameplay and it appears it isn't. This seems too good of an idea to be something I made up, so can anyone remember this too and link a video?

    submitted by /u/HumdrumAnt
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    Quesion about professor portal achievement

    Posted: 02 Jan 2021 03:15 PM PST

    So i am trying to get every achievement in portal 2 because i already have every achievement in portal 1 and i only have a few more left but im afraid that i havent beaten the whole co op story so my question is. When is the co op "finished" like when can I safely play with a friend who has never played co op is having the you saved science achievement which i have good enough or do i have to beat the extra courses also because i think i havent beaten them all yet i al planning on beating them but just to be sure

    submitted by /u/j0rr3w4tch76
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    I Tested Glados To Get My Free Cake.

    Posted: 02 Jan 2021 08:08 AM PST

    who else enjoyed this little nod/easter egg in Cyberpunk 2077?

    Posted: 02 Jan 2021 11:17 AM PST

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