Portal After 100h+ of printing and 7+ hours of assembly and painting, my fully 3D printed portal gun is done! |
- After 100h+ of printing and 7+ hours of assembly and painting, my fully 3D printed portal gun is done!
- Decided to make my 3DS portal themed :)
- I turned myself into a core chell I’m core Rick
- Animation for Wallpaper Engine
- Just beat portal 2 for the first time! Yes I know I'm very late but I'm still exited and man was that the best ending i have ever seen
- Just turned 20 today, thought you guys would like my cake.
- Got this Idea when I came back to play Portal after a while of not playing it
- How does Wheatley talk in space
- Near the beginning of Portal 2 you can find a lunar phases chart, foreshadowing the game’s ending.
- Well, hello there
- Anyone play System Shock 2?
- wide cake
- Old Lego GLaDOS
- compact turret in scrap mechanic
- Yooo, I didn't know JK Simmons was in portal 2. I guess cave johnson wants some spiderman pictures
- So thats what happened to those ducks, oh.
- Portal/Half Life universe theory:
- Probably been done before
- This guy made a sentry with Fusion360
- I turned 17 the 31 of July and my mom made me a special cake. But it was a lie
Posted: 02 Aug 2020 11:50 AM PDT
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Decided to make my 3DS portal themed :) Posted: 02 Aug 2020 10:20 AM PDT
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I turned myself into a core chell I’m core Rick Posted: 02 Aug 2020 10:06 AM PDT
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Animation for Wallpaper Engine Posted: 02 Aug 2020 07:32 PM PDT
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Posted: 02 Aug 2020 09:28 PM PDT
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Just turned 20 today, thought you guys would like my cake. Posted: 02 Aug 2020 07:28 AM PDT
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Got this Idea when I came back to play Portal after a while of not playing it Posted: 02 Aug 2020 06:28 AM PDT
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How does Wheatley talk in space Posted: 03 Aug 2020 02:48 AM PDT Seriously, I need to know. When chell portals onto the moon wheatley and her are dragged out into the vacuum, yet sound can still be heard. I guess some sound will be able to be heard from the air escaping aperture, however the sound should be distorted. Then in the end credits, Wheatley is found talking to the camera, seemingly perfectly, along with the space core. How do they do it. My guess is that they are telepathic [link] [comments] | ||
Near the beginning of Portal 2 you can find a lunar phases chart, foreshadowing the game’s ending. Posted: 02 Aug 2020 11:05 PM PDT
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Posted: 02 Aug 2020 09:10 AM PDT
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Posted: 02 Aug 2020 07:21 PM PDT
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Posted: 02 Aug 2020 01:56 PM PDT
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Posted: 02 Aug 2020 03:21 PM PDT
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compact turret in scrap mechanic Posted: 03 Aug 2020 12:42 AM PDT | ||
Yooo, I didn't know JK Simmons was in portal 2. I guess cave johnson wants some spiderman pictures Posted: 02 Aug 2020 12:33 PM PDT
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So thats what happened to those ducks, oh. Posted: 02 Aug 2020 09:12 PM PDT | ||
Portal/Half Life universe theory: Posted: 02 Aug 2020 09:10 PM PDT I have a bit of an odd theory about Portal that I thought might be interesting to share. I was thinking about how Valve could further connect Portal and Half Life in any possible way and came across a few things. First of all, I recalled that The Combine's only real weakness is that they haven't mastered teleportation, maybe you can see where this is going. This got me thinking about how Aperture Science seems to have mastered an extremely precise, instantaneous method of teleportation that even works over great distances. It's interesting to me that Valve decided to specifically show this right at the end of Portal 2. This is when Chell shoots a portal onto the moon's surface to suck Wheatley through. This is great news, this means that with the help of Aperture Science, humanity might have a fighting chance against The Combine. But it would also be the end of it if The Combine got their hands on the technology. Upon looking deeper, there seems to be a problem: You need the portal gun in order to create portals. This statement seems reasonable at first but I would say that it's incorrect. This is because portals are opened without the portal gun several times in both Portal and Portal 2, before you get your hands on the Aperture Science Dual Handheld Portal Device. It almost seems like Valve intentionally designed the functionality of portals to be the perfect defense against The Combine. Second of all, there are a couple of interesting things when it comes to what we know about GLaDOS, or rather what we don't know. We don't really know much about her story other than the stuff dealing with Caroline and trying to kill everyone in the facility. This means that it's entirely possible she may have interacted with a certain man with a suit and briefcase called G-man. I came to this conclusion because of a detail in Portal relating to the radio. When the radio is "fizzled", it makes a rather odd noise which, when reversed, sounds like it says, "She lied to me" and forwards sounds like it says, "You are not alone". This, at first, seems a lot like your typical Doug Rattmann thing, but it makes more sense if it's G-man which I'll explain. Firstly, it is G-man fashion to make an appearance through glitching technology. This is demonstrated several times in Half Life when he appears distorted for a single frame on the big screens in Half Life 2 while Dr. Breen is talking. Secondly, if it were Ratman moving the radio around, how would he get it back after it's fizzled multiple times throughout the game. G-man is the only being capable of grabbing an object out of time, or creating it again and again for that matter. Finally, in Portal 2, even though there are still signs of Ratman, the radio no longer makes this sound, even though its lights are on indicating not only station 85.2 FM, but that the batteries are still good. So, If "She", in the phrase "She lied to me", refers to GLaDOS and it is G-man on the radio, It almost seems like GLaDOS was supposed to do something for G-man but decided not to for her own reason. This would make sense since G-man is notorious for interacting with people to orchestrate events. Several sightings of him demonstrate this in the Half Life universe where he can be seen talking to scientists and other people right from the start of Half Life 1. So if G-man was trying to get GLaDOS to do something, what was it? Well, since the end of Half Life: Alyx, we know for certain that G-man's employers are interested in the success of The Combine to some degree since he refuses to get rid of them saying the task was "too large, given the interests of [his] employers". This points to G-man wanting to make a deal with GLaDOS in order to get technology of advanced and precise teleportation for The Combine. So if GLaDOS refused, he had to acquire it some other way. Perhaps through someone who he observed to be exceptionally skilled with the technology, Chell. This explains his attempts at communicating with Chell, but why was he so discreet? Simple, GLaDOS had the whole facility completely under her control and saw/heard everything. GLaDOS may have killed the scientists in the first place to prevent G-man from making a deal with any of them. Once she realized that G-man was going to try and use Chell, she decided to kill her for the same reason. Stretching things a little further, maybe, just maybe, the reason that GLaDOS forgot she was Caroline in the first place was because G-man forced her to in an attempt to get her to cooperate, getting rid of her care for humanity, but not her disinterest with this deal which explains why she was okay with killing so many people to prevent G-man from getting what he wanted. But that's just a theory... A GAME THEORY! [link] [comments] | ||
Posted: 02 Aug 2020 08:49 PM PDT
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This guy made a sentry with Fusion360 Posted: 03 Aug 2020 01:18 AM PDT
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I turned 17 the 31 of July and my mom made me a special cake. But it was a lie Posted: 02 Aug 2020 04:42 PM PDT
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